Fictional dream worlds


Dream frames were frequently used in medieval allegory to justify the narrative;[3] The Book of the Duchess and Piers Plowman are two such dream visions.

The Cheshire Cat vanishes in Wonderland.
One of the best-known dream worlds is Wonderland from Alice's Adventures in Wonderland. Unlike many dream worlds, the logic of the world is like that of actual dreams, with transitions and causality flexible.A
In The Matrix, Neo and the rest of the humans live inside a dream world. Their brains are hooked up to a computer network that creates this dream world. However, some may argue that this is not a dream world, as it seems completely normal and indistinguishable from reality (aside from time differences).
In the 1939 movie, Oz from The Wonderful Wizard of Oz was altered from a fantasy world (in the novel) to a dream world of Dorothy's; characters who were independent inhabitants of Oz were transformed into dream parallels of introduced Kansas characters.[4]
In the 1980s, the Nightmare on Elm Street series of horror films introduced a dark dream realm inhabited by the supernatural serial killer Freddy Krueger.
Other fictional dreamworlds include the Dreamlands of H. P. Lovecraft's Dream Cycle; Down Town, the land of nightmares where all people who are in comas go in the movie Monkeybone, and The Neverending Story's world of Fantasia, which includes places like The Desert of Lost Dreams, The Sea of Possibilities, and the Swamps of Saddness.
Dreamworlds also appear in Rozen Maiden, in the Outback(s) of The Maxx; Total Recall; Vanilla sky; in Dream Land, the main setting of many Kirby games, in the webcomic The Dreamland Chronicles, in the Maginaryworld from Sonic Shuffle, and in Nightopia and Nightmare (collectively known in a place called the "Night Dimension") from Nights into Dreams... and its sequel for the Wii, Nights: Journey of Dreams. The Life and Times of Juniper Lee and the movie Sailor Moon Super S the Movie: Black Dream Hole also have dream realms in their universes. The film "Waking Life" takes place almost entirely in a dream realm. Star Trek: Voyager episode "Waking Moments" uses several dream realms and false awakenings. Smirt and its two sequels taken together form an extended dream and most of their action takes place in a dream world.
The American Dragon Jake Long episode Dreamscape takes place mainly in a dream realm. Similarly, the Xiaolin Showdown episode of the same title also uses the dream world in its plotline.
In Clamp manga series such as X/1999, Tsubasa: Reservoir Chronicle and xxxHolic, the dream world is very important to the events that occur within each story. It is later revealed in xxxHolic that the dream world itself is its own world, as part of the Clamp multiverse. Similarly, in the Bone graphic novel series by Jeff Smith, the primary plot device is a dream world called "The Dreaming." It exists independently from the real world, and it is described similarly to a river, being said to "flow" through people in "currents".
The Ben 10 episode "Perfect Day" has the titular character being trapped in a dream world in order for a group of villains to remove the Omnitrix from his wrist.
In the Mighty Morphin Power Rangers episode "For Whom the Bell Trolls", Mr. Ticklesneezer's capture by Rita Repulsa and the Rangers' subsequent battle with the doll are all just a dream of Trini's.
In the Mortal Kombat: Conquest episode "Unholy Alliance", Shang Tsung places the Great Kung Lao in an alternate realm modeled after the city of Zhu Zin before the unfortunate deaths of the Reyland family; he refers to the realm as the realm "born from Kung Lao's dreams", validizing it as a dream realm. The good part of the dream realm can only be maintained by Shang for 24 hours - after which Shang can form it into a nightmare world of his choosing, or as he says, "a Hell he can never escape".
The video games Link's Awakening and Super Mario Bros. 2 take place in a dream of Link's and Mario's respectively.
Also, in the video game The Elder Scrolls IV: Oblivion, there is a short quest which takes place in a dreamworld.
In the video game, Fallout 3, a main storyline quest involves the main character going into a virtual reality simulator, referred to as "Tranquility Lane," a dreamworld simulation of a 1950's suburban neighborhood.
In the UFO episode Ordeal, Foster's abduction and rescue is explained away as a dream.
In the Jay Jay the Jet Plane cartoon series, adventures where air-breathing jet planes cannot go (underwater and in space) happen as dreams.
In JoJo's Bizarre Adventure part 3 Stardust Crusaders, Jotaro and his friends and grandpa are put in a dream world which takes the form of an amusement park by Mannish Boy and his Death 13 stand.
In the movie Sharkboy and Lavagirl the main characters enter a world dreamt up by a small boy in order to save the real world.
In the first two games of the EarthBound series, the protagonist (Ninten in EarthBound Zero and Ness in EarthBound) must travel to a dream world named Magicant. However, the two Magicants are different from each other. Ninten visits his Magicant, which is light pink and has seashell spires and clouds, multiple times during the story, until it is revealed to not be his own Magicant but instead just a collection of the memories of his great-grandmother, Maria. Ness's Magicant is a surreal, spacelike land in a purple sea that Ness only gains access to once he records the eight melodies into his Sound Stone. He then must travel to the center of in order to overcome his weaknesses, and absorb the power of the Earth into his heart.

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